I started by loading an image, then created a Lorenz Attractor for each pixel in that image. Then I rotated every Lorenz Attractor each draw cycle by their respective dx, dy, and dz. It looks cool I guess, but what I am most pleased about is that this is my first 4K 60FPS creation. I've finally got my ffmpeg settings optimized for YouTube so that moving content isn't a blurry mess. This is also my first video using shaders, albeit an OOB solution.